Really more of a woodland side-quest, but could be used to fatten up any area in a pinch. There’s a little bit of combat, and some scope for role-play. I planned to have this appear whilst the party travels to the Ruins of Ayuttha.
Propped against a tree and clutching his side, a sweaty, pallid-looking man gestures weakly to the group. Although frequently pausing to wince or cough, he tells his tale of woe and begs the party for assistance.
‘I recently joined up with another trapper, name was Bill; we were out locating runs and setting snares in this here grove. I leant down to grab a noose when the bushes exploded, and a bloody giant centipede bit me right on the side. I bet I don’t need to tell you that centipede venom is sodding awful, but did you know it’s lethal even to the buggers themselves? They keep a sac of antidote in the lid of their mouths, and Bill promised to try and get some in the morning. The dawn light came, but no Bill; he’d left me to die! I made it as far as the road before me legs gave out.’
Amongst the woodland trees and brush will be signs of the usual forest creatures, but a DC10 Survival check will discover the many footprints of the intended target. Make a note of how many additional Survival checks are required.
The tracks lead to a wide-mouthed but shallow cave, nestled behind a small waterfall and shrouded by bracken. The massive armoured form of the centipede lays coiled around a fawn, silently devouring its prey. A second centipede clings to the cave ceiling, and a smaller third lies amongst the ferns; Stealth vs Perception to see if they’re spotted.
Assuming that the end result isn’t three satiated arthropods, the loot is several antivenom sacs and the contents of a backpack, found by the remains of an unfortunate Bill. The bag holds a carved ivory sculpture of a lady (150g), a small pouch of coins (14g, 40s), and a handful of trail rations.
Returning to the trapper, roll a D10 and subtract any additional Survival checks from the figure:
He has succumbed to his wounds.
He’s unconscious (Heal/First-aid DC10).
He is as he was.
In the event of a bloody trail, I suggest a horrible end at the
hands paws of a bear! If dead, righteous adventurers may or may not loot the trappers corpse – finding a bear trap, compass, hemp rope, and a coin purse (10g, 18s).