Tagged: Location

A tower stands alone at the edge of the village. 0

The Illusionist’s Tower

Drag and drop: Henceforth I’m just going to post insular scenarios that can be applied to any game. Homebrew campaign plots are are not particularly useful; after all, if you’re running a homebrew campaign...

Nature has reclaimed much of the Drannum's ancestral home. 0

Ogre Compound

Drag and drop dungeons: They’re always handy to have in the bag; people unexpectedly run off on a tangent, or you need to add some meat to a situation. I must admit that I...

A forest canopy against a foreboding sky. 0

Act II: The Emerald Basin

A fresh environment: The second season of the Ranyth campaign will take the group to a new area – the Emerald Basin. With an encapsulating mountain range and savage wildlife, few venture into the...

The snowy peaks of Dagnor's Teeth. 0

Goram’s Depths

System crossover: My group of players have expressed a fondness for Dungeons & Dragons 5th edition after a season with the system. It’s been really streamlined, and none of us are big on getting...

Interdimensional monsters. 0

Ruins of Ayuttha

Dungeons, Vampires, and probably death: My first combat-orientated creation, the Ruins of Ayuttha is really all about smashing things and avoiding reciprocation. The party had advanced to second level after dealing with the abducted...

Sunbeams breach the cave's ceiling. 0

Sinkhole Investigation

Plot progression: This quest is designed to advance the campaign’s main story; it’s not a prerequisite, as other areas could lead to the Elemental’s Grotto. Gressfall’s disturbed graves are a good example of an...

Misty woodland. 0

Gressfall

A community forgotten: Gressfall is a forsaken village in Oakmist woods, abandoned some hundred and twenty years ago; party members might learn of its existence from the forest sprites at the water harvester, or...